UV and the Environment
Last updated on 2026-03-24 | Edit this page
Overview
Questions
- What is a Python Package Manager?
- What is a Virtual Environment?
- What is uv and how does it compare to pip and conda?
- How do I install uv and create a new Python project?
Objectives
- Create a new Python project using uv
- Add dependencies to a project with uv
Python Package Management and Virtual Environments
There are a number of tools already out there for managing Python
packages. You may already be familiar with pip and
conda. These tools are great for installing packages - you
can easily send someone a requirements.txt file and they
can install the same packages with
pip install -r requirements.txt. And that’s great! They can
install all the same packages that you have and run your code! But what
if they are working on a big project that’s stuck on an older version of
Python? Or what if they have a different version of a package that your
code relies on?
This is where virtual environments come in. A virtual environment is a self-contained directory that contains all the packages and dependencies for a specific project. This allows you to have different projects with different dependencies and Python versions on the same machine without conflicts.
There are several tools you might have heard of for creating and managing virtual environments:
venvvirtualenvcondapipenvpoetrypyenv
These tools all have strengths and weaknesses - for example,
venv is built into Python and is simple to use.
conda is great for managing complex dependencies and
different Python versions, but it can be slow and has its own ecosystem
of packages.
We’re going to use a tool called uv that is one of the
more recent entries into this space. uv is written in Rust
and is designed to be a fast, all-in-one Python package and project
manager. It provides a unified workflow for managing packages, virtual
environments, and Python versions, and can be easily installed using
pip or platform-specific installers.
Installing UV
If you don’t have uv installed yet, you can find
detailed installation instructions in the uv
documentation. For this workshop, we will be using the
pip package manager to install uv into our
base environment:
Collecting uv
Downloading uv-0.10.11-py3-none-win_amd64.whl.metadata (12 kB)
Downloading uv-0.10.11-py3-none-win_amd64.whl (24.2 MB)
---------------------------------------- 24.2/24.2 MB 153.4 MB/s 0:00:00
Installing collected packages: uv
Successfully installed uv-0.10.11
(The exact version ma differ by the time you read this.) After the
installation is complete, you can verify that uv is
installed correctly by running:
And you should see output similar to:
uv 0.10.11
Troubleshooting
If you get a message like “bash: uv: command not found”:
- Try restarting the terminal to refresh the PATH environment variable.
- Try running the command
python -m pip install --user uvagain - if the installation was successful, it should say “Requirement already satisfied” and provide you with a path to the installed package. Navigate to this folder, then look for aScriptssubfolder. Inside, you should find theuvexecutable. You can add this folder to your PATH environment variable to make theuvcommand available globally.
Starting a new project
Now that we have uv installed, let’s start our project.
Navigate to the folder where you want to create your project and
run:
uv will automatically create six files in the current
directory:
my-project/
├── .git
├── .gitignore
├── .python-version
├── main.py
├── pyproject.toml
└── README.md
Handy! Let’s walk through the files that were created:
-
.gitand.gitignoreare for version control with Git.uvessentially just rangit initfor us and created a basic.gitignorefile that ignores common Python artifacts like__pycache__and*.pycfiles. -
.python-versionis a file that specifies the Python version for this project. This is used byuvto create a virtual environment with the correct Python version. -
main.pyis a starter Python script that we can run to verify that our environment is set up correctly. -
pyproject.tomlis a configuration file that specifies the project metadata and dependencies. We will look closer at this in a minute. -
README.mdis a markdown file that provides an introduction to the project.
The main.py file is just a hello world kind of script. Let’s run it using uv instead of python:
You should see some output like this:
Using CPython 3.13.7
Creating virtual environment at: .venv
Hello from my-project!
And if you look in the project folder, you’ll see that a new
.venv folder has been created. This is the virtual
environment for this project. uv automatically created it
for us when we ran the uv run command. This is one of the
key benefits of using uv - it handles virtual environment
creation and management for us, so we don’t have to worry about it.
Adding Dependencies
We know for this project, that we want to use the
streamlit package. With uv, we can add this
dependency to our project with uv add {package-name}. So
let’s run:
You should see a bunch of lines as uv starts downloading
the various dependencies of streamlit, and finally a
message like this:
Resolved 39 packages in 563ms
Prepared 38 packages in 35.75s
Installed 38 packages in 2.36s
+ altair==6.0.0
+ attrs==25.4.0
+ blinker==1.9.0
...
If we check the pyproject.toml file, we can see that
there’s a new section of the file:
This is where uv keeps track of our project
dependencies. When we run uv add streamlit, it adds
streamlit to this list of dependencies. There’s also a new
file called uv.lock that was created. This is a lockfile
that contains the exact versions of all the packages that were
installed, along with their dependencies. This is useful for ensuring
exact reproducibility of our environment - all we have to do in order
for someone to create the exact same environment that we are developing
in is to have them clone our repository and run
uv sync.
We have a couple additional dependencies that we need to add for our project, so let’s add those now:
And with that, we’re ready to start building a Streamlit app!
- We can use
uvto create a new Python project withuv init. - We can add dependencies to our project with
uv add {package-name}. -
uvautomatically creates and manages a virtual environment for our project, aiding with reproducibility and avoiding conflicts between projects.